Research

Ongoing projects

the letters

© Fakultät für Informatik

two hands holding a Nintendo Switch

© Barbara Göbl

illustration of a production line with two robots and two people

© Iko Maker/Adobe Stock

a laptop on a table with lots of colorful post-its

© UX Unsplash

© Constantin Kraus

Completed Projects

Illustration of a person in a wheelchair, a medical worker and a mother in front of a computer with two children

© Florimond Mochel

Music Computing

2021-2022

Illustration of a person standing on a large computer

© Patricia Hu

three figures printed by a 3D printer

© Matthias Steinböck

a cell phone in the background; in the foreground the illustrations of a mobile phone, a brain, gears and a car

Quelle: pixabay

StreamIT!

2020-2022

StreamIT logo; an owl with plus and play symbols instead of eyes

© StreamIT!

two students sit at a table and connect colorful cables

© Oliver Hödl

Current publications of team members

Showing entries 1 - 5 out of 29
Raab A, Höger B, Günther EA, Meier S, Kayali F, Guzman Medrano D et al. Bildung und Ermächtigung von Jugendlichen zur reflexiven Gestaltung digitaler Gesundheitstechnologien. In Leineweber C, Waldmann M, Wunder M, editors, Materialität - Digitalisierung - Bildung. Bad Heilbrunn: Verlag Julius Klinkhardt. 2023. p. 156-172

Schmölz A, Möhlen L-K, Kayali F, Günther EA, Proyer M, Kremsner G. Spielarten von Behinderung: Theoretische Zugänge und pädagogische Praxis zu digitalen Spielen. In Betz J, Schluchter J-R, editors, Schulische Medienbildung und Digitalisierung im Kontext von Behinderung und Benachteiligung. 1. ed. Weinheim: Beltz Verlag. 2023. p. 261-279

Showing entries 1 - 5 out of 29