Dipl.-Ing. Dr.techn. Barbara Göbl, BSc
Porzellangasse 4
1090 Wien
Room: 1OG29
Research focus
- Educational Technology and Gamification
- Serious Games and HCI in Digital Games
- Participatory Design
Activities
- Research and Teaching (e.g. in the context of the Computational Empowerment Lab)
- Design and Development of game-based and technology-enhanced learning environments
- Member of the research group #YouthMediaLife (Fachvertretung Informatik)
- Vice-Chair of the IFIP Working Group 14.8 "Serious Games"
Projects
- Serious Game Changers - Digital Game-based Learning Workshops for promoting 21st century skills
- We:Design - A participatory approach to digital empowerment for youths in the employment context
- StreamIT! Streaming as a pedagogical tool to promote interest and acquire competencies
Scientific profile
- Curriculum vitae (pdf)
Publications
Showing entries 1 - 5 out of 36
Weixelbraun PF, Göbl B, Steinböck M, Duvivié M, Kayali F. Discussing the Protagonist Role of Students in Game-Based Learning. Proceedings of the ACM on Human-Computer Interaction. 2024 Oct 15;8(CHI PLAY):300. doi: 10.1145/3677065
Günther EA, Göbl B, Kayali F. Eine Frage des Empowerments? (Fehlende) Ansätze für eine diversitätssensible digitale Bildung auf Basis eines integrativen literature review.. 2024. Paper presented at ÖFEB Kongress 2024, Wien.
Jovicic S, Göbl B, Verstappen S, Kayali F. Designing amidst uncertainty: drifting and byproducts in the intersection of anthropology and computer science. CoDesign. 2024 Sept 9. Epub 2024 Sept 9. doi: 10.1080/15710882.2024.2396945
Kayali F, Motschnig R, Göbl B, Günther EA, Yüksel Arslan P, Dolezal D et al. Empfehlungen zur Integration digitaler Kompetenzen in die Curricula des Lehramtsstudiums. fnma Magazin. 2024 Feb;2024(2):23-25.
Baalsrud Hauge J, van der Spek E, Göbl B, Stefan IA, Söbke H. Are Aesthetics and Accessibility Conflicting Aspects in Serious Games Design? In Figueroa P, Di Iorio A, Guzman del Rio D, Gonzalez Clua EW, Cuevas Rodriguez L, editors, Entertainment Computing – ICEC 2024. Cham: Springer Nature. 2024. p. 289-295. (Lecture Notes in Computer Science, Vol. 15192). doi: 10.1007/978-3-031-74353-5_22