Dipl.-Ing. Dr.techn. Barbara Göbl, BSc
Porzellangasse 4
1090 Wien
Room: 1OG29
Research focus
- Educational Technology and Gamification
- Serious Games and HCI in Digital Games
- Participatory Design
Activities
- Research and Teaching (e.g. in the context of the Computational Empowerment Lab)
- Design and Development of game-based and technology-enhanced learning environments
- Member of the research group #YouthMediaLife (Fachvertretung Informatik)
- Vice-Chair of the IFIP Working Group 14.8 "Serious Games"
Projects
- Serious Game Changers - Digital Game-based Learning Workshops for promoting 21st century skills
- We:Design - A participatory approach to digital empowerment for youths in the employment context
- StreamIT! Streaming as a pedagogical tool to promote interest and acquire competencies
Scientific profile
- Curriculum vitae (pdf)
Publications
Showing entries 6 - 10 out of 35
Göbl B, Duvivié M, Jovicic S, Kayali F. Towards Bridging the Gap between Participatory Design and Formal Education. In Proceedings of IDC 2023 - 22nd Annual ACM Interaction Design and Children Conference: Rediscovering Childhood. New York: Association for Computing Machinery (ACM). 2023. p. 652-656 doi: 10.1145/3585088.3593881
Göbl B, (ed.), Günther EA, (ed.), Kayali F, (ed.). Computational Empowerment in der Praxis: Kreative Zugänge zu Digitaler Bildung in der Sekundarstufe. 2023. 38 p.
Kayali F, Günther EA, Göbl B. Die Bedeutung von Computational Empowerment für die österreichische Bildungspraxis. In Brandhofer G, Wiesner C, editors, Didaktik in einer Kultur der Digitalität: Wirkmächtige Mediendidaktik, zukunftsorientierte Pädagogik. Bad Heilbrunn: Verlag Julius Klinkhardt. 2023. p. 149-162
Göbl B, Kayali F. Game Dev Tycoon: Ein spielerischer und reflektiver Zugang zum Design digitaler Medien am Beispiel von Computerspielen. 2023. 2 p.
Göbl B, Kayali F. Promoting Future Competencies and Empowerment through the Use of Commercial Off-The Shelf Games in Formal Education. 2023. Nordic DiGRA 2023, Uppsala, Sweden.