Forschungsprojekte
Laufende Projekte
Digital Game/Based Learning
2025-2027
© Petra Weixelbraun
LevelUP
2024-2026
© pm OÖ
Play Science
2024-2026
© Didaktik Geschichte
Abgeschlossene Projekte
Dissertationsprojekte
Aktuelle Publikationen des Teams
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Prahm C, Sturma A, Vujaklija I, Kayali F. Novel Technologies in Upper Extremity Rehabilitation. in Bionic Limb Reconstruction. Axel Springer Verlag AG. 2021
Denk N, Göbl B, Wernbacher T, Jovicic S, Kriglstein S. StreamIT! - Towards an educational concept centred around gameplay video production. in Proceedings of the European Conference on Games Based Learning. 2021. S. 196-202
Jovicic S, Göbl B, Hristova D. The Secret Chamber of Interdisciplinary Collaboration. Negotiating OutSmart! A Serious Game for Adolescents. Gamevironments. 2021;15:277-297.
Hristova D, Jovicic S, Göbl B, Slunecko T. The Social Media Game: How Gamification Shapes Our Social Media Engagement. in Dillon R, Hrsg., The Digital Gaming Handbook. Boca Raton: CRC Press Taylor & Francis Group. 2021. S. 63-94
Götzenbrucker G, Schwarz V, Kayali F. Youth and Interculturality in Vienna: Gaming Intervention in Intercultural Contexts – Two Project Cases. in Knapp G, Krall H, Hrsg., Youth Cultures in a Globalized World: Developments, Analyses and Perspectives. Springer-Verlag Berlin-Heidelberg. 2021. S. 207-224
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